(2017) CrowdChess: A System to Investigate Shared Game Control in Live-Streams.
In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017.
Official URL: http://doi.acm.org/10.1145/3116595.3116597
Item Type: | Conference or Workshop Item (A Paper) (Paper) |
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Depositing User: | Sebastian Weisgerber |
Date Deposited: | 22 Feb 2018 11:11 |
Last Modified: | 23 Feb 2018 09:50 |
URI: | https://publications.cispa.saarland/id/eprint/2060 |
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