CrowdChess: A System to Investigate Shared Game Control in Live-Streams

Lessel, Pascal and Vielhauer, Alexander and Krüger, Antonio
(2017) CrowdChess: A System to Investigate Shared Game Control in Live-Streams.
In: Proceedings of the Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017, Amsterdam, The Netherlands, October 15-18, 2017.
Conference: None | Not Set

Full text not available from this repository.
Official URL: http://doi.acm.org/10.1145/3116595.3116597

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