(2006) Applying the Peephole Metaphor in a Mixed-Reality Room.
IEEE Computer Graphics and Applications, 26 (1).
56–63.
Full text not available from this repository.
Official URL: https://doi.org/10.1109/MCG.2006.10
Item Type: | Article |
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Depositing User: | Sebastian Weisgerber |
Date Deposited: | 22 Feb 2018 11:11 |
Last Modified: | 22 Feb 2018 11:11 |
URI: | https://publications.cispa.saarland/id/eprint/2229 |
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