(2014) SurfacePhone: A Mobile Projection Device for Single- and Multiuser Everywhere Tabletop Interaction.
Abstract
To maintain a mobile form factor, the screen real estate of a mobile device can only be extended to a certain size. However, the continuous shift of mobile computing demands has already led to devices that are barely pocketable. In this paper we present SurfacePhone; a novel configuration of a projector phone which aligns the projector to project onto a physical surface to allow tabletop-like interaction in a mobile setup. The projection is created behind the upright standing phone and is touch and gesture-enabled. Multiple projections can be merged to create shared spaces for multi-user collaboration. We investigate this new setup, starting with the concept that we evaluated with a low-fidelity prototype. Furthermore we present our high-fidelity prototype, a phone case with integrated projector that is fully mobile and allows for the aforementioned interaction. We discuss its technical requirements and evaluate the accuracy of interaction in a second user study.
Item Type: | Conference or Workshop Item (A Paper) (Paper) |
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Additional Information: | pub_id: 681 Bibtex: WiLoDoKrRu_14:surfacephone URL date: None |
Divisions: | Unspecified |
Conference: | CHI International Conference on Human Factors in Computing Systems |
Depositing User: | Sebastian Weisgerber |
Date Deposited: | 26 Jul 2017 10:32 |
Last Modified: | 18 Jul 2019 12:12 |
Primary Research Area: | NRA5: Empirical & Behavioral Security |
URI: | https://publications.cispa.saarland/id/eprint/939 |
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