Number of items: 6.
Lessel, Pascal and Altmeyer, Maximilian and Müller, Marc and Wolff, Christian and Krüger, Antonio
(2017)
Measuring the effect of "bottom-up" gamification in a microtask setting.
Lessel, Pascal and Altmeyer, Maximilian and Müller, Marc and Wolff, Christian and Krüger, Antonio
(2016)
"Don't Whip Me With Your Games": Investigating "Bottom-Up" Gamification.
Altmeyer, Maximilian and Lessel, Pascal and Krüger, Antonio
(2016)
Expense Control: A Gamified, Semi-Automated, Crowd-Based Approach For Receipt Capturing.
Lessel, Pascal and Altmeyer, Maximilian and Kerber, Frederic and Barz, Michael and Leidinger, Cornelius and Krüger, Antonio
(2016)
WaterCoaster: A Device to Encourage People in a Playful Fashion to Reach Their Daily Water Intake Level.
Lessel, Pascal and Altmeyer, Maximilian and Krüger, Antonio
(2015)
Analysis of Recycling Capabilities of Individuals and Crowds to Encourage and Educate People to Separate Their Garbage Playfully.
Kerber, Frederic and Lessel, Pascal and Altmeyer, Maximilian and Kaltenhauser, Annika and Neurohr, Christian and Krüger, Antonio
(2014)
Towards a novel digital household account book.
This list was generated on Thu Nov 21 09:40:03 2024 CET.