Number of items: 24.
Spieldenner, Torsten and Byelozyorov, Sergiy and Guldner, Michael and Slusallek, Philipp
(2017)
FiVES: An Aspect-Oriented Virtual Environment Server.
Pérard-Gayot, Arsène and Kalojanov, Javor and Slusallek, Philipp
(2017)
GPU Ray Tracing using Irregular Grids.
Comput. Graph. Forum, 36 (2).
477–486.
Zinnikus, Ingo and Antakli, André and Kapahnke, Patrick and Klusch, Matthias and Krauss, Christopher and Nonnengart, Andreas and Slusallek, Philipp
(2017)
Integrated Semantic Fault Analysis and Worker Support for Cyber-Physical Production Systems.
Weier, Martin and Stengel, Michael and Roth, Thorsten and Didyk, Piotr and Eisemann, Elmar and Eisemann, Martin and Grogorick, Steve and Hinkenjann, André and Kruijff, Ernst and Magnor, Marcus A. and Myszkowski, Karol and Slusallek, Philipp
(2017)
Perception-driven Accelerated Rendering.
Comput. Graph. Forum, 36 (2).
611–643.
Pérard-Gayot, Arsène and Weier, Martin and Membarth, Richard and Slusallek, Philipp and Leißa, Roland and Hack, Sebastian
(2017)
RaTrace: simple and efficient abstractions for BVH ray traversal algorithms.
Kalojanov, Javor and Wand, Michael and Slusallek, Philipp
(2016)
Building Construction Sets by Tiling Grammar Simplification.
Computer Graphics Forum, 35 (2).
13–25.
Weier, Martin and Roth, Thorsten and Kruijff, Ernst and Hinkenjann, André and Pérard-Gayot, Arsène and Slusallek, Philipp and Li, Yongmin
(2016)
Foveated Real-Time Ray Tracing for Head-Mounted Displays.
Computer Graphics Forum, 35 (7).
289–298.
Roth, Thorsten and Weier, Martin and Hinkenjann, André and Li, Yongmin and Slusallek, Philipp
(2016)
An analysis of eye-tracking data in foveated ray tracing.
Lemme, Stefan and Sutter, Jan and Schlinkmann, Christian and Slusallek, Philipp
(2016)
The basic building blocks of declarative 3D on the web.
Sutter, Jan and Sons, Kristian and Slusallek, Philipp
(2015)
A CSS integration model for declarative 3D.
Lischke, Lars and Grüninger, Jürgen and Klouche, Khalil and Schmidt, Albrecht and Slusallek, Philipp and Jacucci, Giulio
(2015)
Interaction Techniques for Wall-Sized Screens.
Tamm, Georg and Slusallek, Philipp
(2015)
Plugin free remote visualization in the browser.
Leißa, Roland and Boesche, Klaas and Hack, Sebastian and Membarth, Richard and Slusallek, Philipp
(2015)
Shallow embedding of DSLs via online partial evaluation.
Sons, Kristian and Klein, Felix and Sutter, Jan and Slusallek, Philipp
(2015)
The XML3D architecture.
Dahmen, Tim and Roland, Michael and Tjardes, Thorsten and Bouillon, Bertiol and Slusallek, Philipp and Diebels, Stefan
(2015)
An automated workflow for the biomechanical simulation of a tibia with implant using computed tomography and the finite element method.
Computers & Mathematics with Applications, 70 (5).
903–916.
Sutter, Jan and Sons, Kristian and Slusallek, Philipp
(2014)
Blast: a binary large structured transmission format for the web.
Köster, Marcel and Leißa, Roland and Hack, Sebastian and Membarth, Richard and Slusallek, Philipp
(2014)
Code Refinement of Stencil Codes.
Parallel Processing Letters, 24 (3).
Zinnikus, Ingo and Byelozyorov, Sergiy and Cao, Xiaoqi and Klusch, Matthias and Krauss, Christopher and Nonnengart, Andreas and Spieldenner, Torsten and Warwas, Stefan and Slusallek, Philipp
(2014)
A Collaborative VirtualWorkspace for Factory Configuration and Evaluation.
EAI Endorsed Trans. Collaborative Computing, 1 (1).
e5.
Klein, Felix and Spieldenner, Torsten and Sons, Kristian and Slusallek, Philipp
(2014)
Configurable instances of 3D models for declarative 3D in the web.
Weier, Martin and Maiero, Jens and Roth, Thorsten and Hinkenjann, André and Slusallek, Philipp
(2014)
Lazy details for large high-resolution displays.
Davidovic, Tomás and Krivánek, Jaroslav and Hasan, Milos and Slusallek, Philipp
(2014)
Progressive Light Transport Simulation on the GPU: Survey and Improvements.
ACM Trans. Graph., 33 (3).
29:1–29:19.
Danilewski, Piotr and Köster, Marcel and Leißa, Roland and Membarth, Richard and Slusallek, Philipp
(2014)
Specialization through dynamic staging.
Membarth, Richard and Slusallek, Philipp and Köster, Marcel and Leißa, Roland and Hack, Sebastian
(2014)
Target-specific refinement of multigrid codes.
Sons, Kristian and Klein, Felix and Sutter, Jan and Slusallek, Philipp
(2014)
shade.js: Adaptive Material Descriptions.
Comput. Graph. Forum, 33 (7).
51–60.
This list was generated on Sun Dec 22 02:20:20 2024 CET.