Number of items: 14.
Lessel, Pascal and Vielhauer, Alexander and Krüger, Antonio
(2017)
CrowdChess: A System to Investigate Shared Game Control in Live-Streams.
Lessel, Pascal and Vielhauer, Alexander and Krüger, Antonio
(2017)
Expanding Video Game Live-Streams with Enhanced Communication Channels: A Case Study.
Lessel, Pascal and Mauderer, Michael and Wolff, Christian and Krüger, Antonio
(2017)
Let's Play My Way: Investigating Audience Influence in User-Generated Gaming Live-Streams.
Lessel, Pascal and Altmeyer, Maximilian and Müller, Marc and Wolff, Christian and Krüger, Antonio
(2017)
Measuring the effect of "bottom-up" gamification in a microtask setting.
Lessel, Pascal and Altmeyer, Maximilian and Müller, Marc and Wolff, Christian and Krüger, Antonio
(2016)
"Don't Whip Me With Your Games": Investigating "Bottom-Up" Gamification.
Altmeyer, Maximilian and Lessel, Pascal and Krüger, Antonio
(2016)
Expense Control: A Gamified, Semi-Automated, Crowd-Based Approach For Receipt Capturing.
Lessel, Pascal and Altmeyer, Maximilian and Kerber, Frederic and Barz, Michael and Leidinger, Cornelius and Krüger, Antonio
(2016)
WaterCoaster: A Device to Encourage People in a Playful Fashion to Reach Their Daily Water Intake Level.
Lessel, Pascal and Altmeyer, Maximilian and Krüger, Antonio
(2015)
Analysis of Recycling Capabilities of Individuals and Crowds to Encourage and Educate People to Separate Their Garbage Playfully.
Kerber, Frederic and Lessel, Pascal and Krüger, Antonio
(2015)
Same-side Hand Interactions with Arm-placed Devices Using EMG.
Lessel, Pascal and Müller, Marc and Krüger, Antonio
(2015)
Towards a Novel Issue Tracking System for "Industry 4.0" Environments.
Kerber, Frederic and Lessel, Pascal and Altmeyer, Maximilian and Kaltenhauser, Annika and Neurohr, Christian and Krüger, Antonio
(2014)
Towards a novel digital household account book.
Kerber, Frederic and Lessel, Pascal and Mauderer, Michael and Daiber, Florian and Oulasvirta, Antti and Krüger, Antonio
(2013)
Is autostereoscopy useful for handheld AR?
Kerber, Frederic and Lessel, Pascal and Daiber, Florian and Krüger, Antonio
(2012)
Shift 'n' touch: combining Wii Balance Board and Cubtile.
Lessel, Pascal and Böhmer, Matthias and Kröner, Alexander and Krüger, Antonio
(2012)
User requirements and design guidelines for digital restaurant menus.
This list was generated on Thu Nov 21 12:00:25 2024 CET.